Freitag, 7. Oktober 2011

[Imageworld] fully-funded EngD positions with Venatrack and Uni of Bath

Applications are  invited for two Engineering Doctorates (EngD) in the Centre for Digital  Entertainment (CDE), a collaboration between the University of Bath and  Bournemouth University, with Venatrack http://www.venatrack.com.  
Venatrack is the leading company in the development of 3D tracking  systems for sport applications. It has successfully developed systems  for tracking and 3D video viewing for the broadcasting and sport  industry. Within the company, this research will be based in the video  processing pipeline. 
EPSRC EngD-studentships, currently £15,090  per year (for 4 years). PLUS £3000 per year top-up from sponsoring company. Tuition fees paid PLUS funding for conference travel and research materials available.
Please see http://www.digital-entertainment.org/ for more  information. 
 PROJECT 1)  Object Extraction and Identification for Real Time 3D Tracking   - focus on researching novel object extraction and recognition  strategies for football players in a real-time and muti-camera  environment.
Video Object Detection and Identification is a branch of image  processing that uses object's features and changes in images to extract  and identify pixels that represent entities that can be used for 3D  tracking or 3D viewing. Existing techniques on this area obtain a  reasonable performance in simple controlled conditions or selected sets  of images. However, in practice, there are many situations where the  performance can be reduced significantly. This is particularly important  in outdoor applications where lighting variations, noise and camera  angles can drastically change.
KEY AIMS: research of new video techniques that can  increase the reliability of object detection in difficult environments.  In particular to reduce the extraction and identification problems  caused by background noise and variable lighting conditions in football  video sequences.
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PROJECT 2) Multiple-View Video Processing for Real Time 3D Video 
This project is part of the video processing pipeline and it will  focus on researching multi-camera 3D object video for football players.
 The development of high quality 3D video requires a precise delineation  of the objects in the scene. However, in addition to noise and  calibration precision, there are practical factors in large outdoor  environments that limit the accuracy of the image processing results.  Thus, the generation of high quality 3D video still relies on manual  processing.
KEY AIMS: research image processing techniques that  can improve the quality and processing speed of multiple images for 3D  video generation. These images are obtained from strong calibrated  cameras taken from widely different viewpoints. There is a particular  interest on investigating temporal coherence and the use of player's  models to assist the identification of limbs and silhouette details  necessary to achieve an accurate delineation of football players.
REQUIREMENTS: First class or 2:1 degree in electrical engineering, physics, mathematics, computer science or a related subject.  The ideal candidate should have a background and interest in image  processing, signal processing, computer vision and pattern recognition  (project 1) or 3D graphics modelling (project 2). A very strong interest  in research and good written and oral communication skills are  essential. A good knowledge of C/C++ is desirable.
To apply, please complete the application form on http://www.digital-entertainment.org/ by 31 October 2011. 
 
--  Katja Haferburg Centre for Digital Entertainment (Bath branch) Department of Computer Science University of Bath BA2 7AY   T: 01225 386465 E: k.haferburg@bath.ac.uk   The Centre for Digital Entertainment http://www.digital-entertainment.org 

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